Devlog 3
Eternal Fate » Devlog
- Normal Enemy Movement and Attacks:
- Completed implementation of enemy movement patterns and attacks aimed at challenging the player.
- Player Attack Animation and Crouch:
- Added attack animations for the player character to enhance combat visuals.
- Implemented a crouch function to provide additional gameplay mechanics.
- Added a respawn animation
- Gate Animation and Functionality:
- Created animations for gates and implemented their functionality to enable player transportation between different locations.
- Game Inventory Enhancements:
- Made significant changes and improvements to the game's inventory system.
- Stat Improvement Functions:
- Added various functions within the game to enhance the stats of the main character (Misha).
- Asset Development:
- Designed and integrated a variety of assets, including visuals for enemy encounters, non-playable characters (NPCs), and elements related to the visual novel aspect of the game.
Get Eternal Fate
Eternal Fate
Platformer game
Status | Released |
Author | ETAF |
Genre | Platformer |
Tags | 2D, Pixel Art |
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